It is undeniable that media set in space is incredibly popular. Whether it is the latest Star Wars movie or the newest Call of Duty video game, space is in the forefront and in high demand. Sci-fi and space in general have a long history of TV shows, films and video games and while they have some similarities they are many radically different takes on the dark emptiness.
Whereas retro zombie video games were the “Next Big Thing” in their days, this is not the case anymore since more stylistic and graphically-rich games have emerged. As a result, gaming enthusiasts across the globe have been forced to forget blasting through corpses in favor of the most current, action-intense games like like those from the Forza Horizon, Mafia and Gears of War series.
“The zombies are coming!”
Battlestar Galactica is one of those sci-fi sagas that never seems to totally disappear from relevance. That’s partly because the 1978 series was reimagined in 2003, satisfying old fans and creating new ones in a younger generation. But even now, both versions of the series retain a kind of cult-level popularity, albeit with a very broad audience.
“You need every pilot, and I’m the best you’ve got.”
The Walking Dead is very graphic in it’s depiction of violence. These moments can be unsettling, amplifying the harsh emotional tone in a video game where anyone can be torn apart without notice. Telltale Games don’t hold back when it comes to gore!
“It’s impossible to go through life without causing some kind of pain.”
Welcome to the colourful neon world of LaserCat, an award-winning 8-bit styled multi-screen adventure game independently developed by Daniel McFarline for MonsterJail Games and released in 2011 on the Xbox Live Indie Games marketplace.
The evil magic space frog Wizzord has kidnapped Owlfriend and won’t release him/her until he/she receives the ransom of one million British Pounds Sterling so it is up to you to rescue him, preferably before teatime!
“All hail Wizzord!”
Lured to Mars by the Ultor Corporation’s promise of a better life, thousands have come to seek their fortune and work for the massive mining company. But all is not as it seems. A deadly plague is sweeping through the barracks, and miners suffer daily abuse at the hands of Ultor guards.
Welcome to Mars; home to the Ultor Corporation. Through tyranny and oppression, the Ultor Corporation know no mercy or sympathy, operating outside the Jurisdiction of the Earth Defence Force (EDF).
“I’m right behind you. Betray me or try to run, and you’ll be the first to die.”
Video games (or computer games) over time have become an interesting breed of storytelling due to the sheer amount of interactivity bestowed upon the ‘gamer’. They are structured just like any other form of storytelling and contain the conventional introduction and conclusion, or ‘cliffhanger’, found in most other media.
“It is relatively stress-free to write about computer games…almost anything goes.”
Commodore 64 review of 1984’s Ghostbusters. “Who ya gonna call? Ghostbusters!” The Commodore 64 dominated the home computer market in the 1980s. PRESS PLAY ►
Coded by Richard Leinfellner for Palace Software and released on the Commodore 64 in 1984, The Evil Dead is an adventure game based on Sam Raimi’s 1981 horror film of the same name.
When a group of five Michigan State students decide to spend the weekend at an isolated cabin, hidden deep within the woods of the Tennessee mountains, they discover ‘Morturom Demonto’ an ancient Sumerian text, otherwise known as ‘The Book of the Dead’.